A Brave New World.

Violet Hold, Dalaran's very own instance.

That’s right folks.  The time’s are a changin’.  And I’m ready to branch off into my second category- Master of Heroics.  Yes, the implications are shocking.  I’m not just talking about stuff now.  I’m running instances.  It’s pretty insane.  Although I’ve been sort of semi-farming heroics, today is the first day I’ve really put some time into it.  So, I’m taking a break from the dungeons to share my experiences so far.

Firstly, I’m not done with the Fresh 80 posts.  Although I’m ready to move on, I realize my posts there have been less than regular, and I’m not done walking you through all the basics.  I’ll still post there.  But the level at which I’m currently at in my PvE career is heroics,  so  I’m going to open up the next category about that.

So, to go over some of the beautiful events of the day thus far in a nutshell- I’m slowly starting to suck less.

I know, it’s a crazy statement.

The first heroic of the day, I nearly got kicked out of due to being the “drood with 900 dps lol”.  Yes, I am so amazing, that I nearly got kicked out of a random dunegon group.  I am just that awesome.  But, after wipping a couple times (NOT because of me, more on that in a latter post), I managed to get through it, and net some Emblems of Triumph AND frost.  Pretty sweet.  From there, it only got easier.

By the second heroic I was getting my feet under me, and managed an epic 1100 dps.  In PvP gear.  I was pretty proud of myself.  1100 damage every SECOND!  That’s incredible (not really, but just go with it)!  And although I was still doing pretty aweful, that time no one commented on my mad skillz.

The day has been going like that since.  I’m slowly using more mouse commands and less keyboard clicking/turning, which I’m sure is helping.  But, most importantly, I’m getting used to my class/spec.  The mamoth of complexity that is feral dps is slowly begining to make sense.  And that excites me immensly.  So far, I’m coming out at a steady 1600 dps, which I’m sure will improve as the day goes on.  Plus, I’m sporting my first piece of T9 gear, which should help too.

The really exciting thing is that it’s actually going okay.  I should be runing about in 232 gear in a couple weeks, and from there it’s 245, then some raids and… T10!  I’m pumped!

At any rate, I’m off to go annihilate some more heroic bosses.  I’ll drop another update later today on the results of my first day of heroic farming.  Happy pwning!

The Need of Addons (User Interface Part 2).

To pick up where I left off yesterday- there’s a debate that has been buzzing around the WoW blog-o-sphere for some time now.  Whether or not it’s essential to raid, or even to play, with addons tacked on to your UI.  Brigwyn, of the Hunting Lodge, thinks that it would be better if we all played the game ‘as it was intended’, whereas many other bloggers and WoW players feel that it was intended to be played with addons, since Blizzard allowed them.

So where do I stand?  I love addons, and I’ll always use them.  But that doesn’t mean have to.  Some mods like  Deadly Boss Mods, make things considerably easier in dungeons and raids, and if you don’t like the default UI, addons could be a good option for you.  But I don’t think anyone should be pressured into using addons because it will “make them better players”.  That’s a load of crap.  Being a better players will make you a better players, addons have nothing to do with it.

Sure, there are classes out there that benifit from a custom UI.  Feral druids being a great example.  It’s tough to raid with the default UI when you have so much to keep an eye on.  Does that mean it’s impossible?  Of course not.  People can raid with default UIs and still do more damage then raiders who pimp their UI to the max.  It’s a game of skill, not of robots telling you what to do.

But, on the same hand, if you like addons, why not use them?  I play with them, and I think I’d go a  little bit crazy without it.  More than a little, in fact.  But, addons are tools.  Never consider them something more than that.  They might help your game, and they might not.  But the thing that’s going to make the biggest difference- is you.

Published in: on March 28, 2010 at 1:53 pm  Leave a Comment  
Tags: , , , ,

My Thoughts on 3.3.

Icecrown Citadel, home of the Lich King

3.3 has brought about a lot of changes in the World of Warcraft, most notably (in the case of my PvE gearing-up)- the random dongeon finder.  I haven’t had a chance to hop in game quite yet and test it out, but from what I’ve heard it seems to be a pretty awesome thing.  Because of this new feature, instead of gearing up largely through running a whole bunch of ToC and ToC heroic 5 mans, I’m going to simply hopping in game, and finding a random dongeon.

So what does this mean, exactly, for us brand new 80s looking to nag some gear?  Simply that gearing up just got a whole lot simpler.  Finding a heroic group (at least for me, in my past experience) can take upwards of 20 minutes to a half hour, by the time you’ve found everyone and flown out to the instance.  Now you’ll be simply ported into the dongeon, across realms, and paired up with a group.  I’d say it’s pretty much guaranteed that at any given time, 4 people somewhere out there also want to run a random dongeon, so in theory you should be able to just keep on jumping in.

Also there’s no cap on the number of times you can go into a random dongeon, so if you don’t mind the odd Occulus (a nortoriously bad instance, for those of you not in the know), clicking random again and again until you’re little bloodthirsty heart is satisfied seems to be a viable option.  On top of the emblems you’ll get from simply running the instances, you’re going to get rewards for running a random instance.  From what I gather, the first random dongeon of the day will award you two Emblems of Frost (the current high-tier emblem, again, more on this soon).  That’s pretty nice, considering you’re only running a quick, simple, entry-level heroic.   The alternative manner to amass Emblems of Frost is by stepping foot in Icecrown Citadel (the hardest raid currently in the game), so that’s a pretty nice reward.

A friend of mine, who’s pretty PvE savvy, claims (and mind you, I can’t confirm the theory yet), that in two or three days of heroics (say a weekend or two) you can be all decked out in reasonably viable raiding gear, and be all but ready to start clearing new content.  And, after all, that is sort of the point.  As fun as running heroics can be.  Now, like I said, there’s no guarantee that’s actually how long it takes.  And also, I’m certainly not suggesting that in order to gear up you must dedicate a weekend of your lives to the cause and play nothing but WoW.  If you feel so inclined, be my guest, but I don’t expect anyone reading this to play all day long, as I certainly have no intention of doing so.

Another big change in 3.3?  Icecrown Citadel.  Unless you’ve been living under a rock in the World of Wacraft for the past couple months, you know this is the latest raid Blizzard has released for our pwning pleasures.  I (obviously) haven’t been in there (since I’m still worried about running heroics) I have to say it looks pretty awesome.  And there’s really nothing cooler than the concept that shortly, we all may be in a possition to finaly kill the Lich King.  And taking him down is going to pretty epic, I’m sure.

So yes, all in all 3.3 is looking pretty epic.  And I can’t wait to get my feet wet.

Published in: on February 18, 2010 at 3:56 am  Leave a Comment  
Tags: , , , , , , , , , , , , , ,